spritesheet being read in, needs testing and possible memory leak fix

This commit is contained in:
herbglitch 2025-03-26 04:27:02 -06:00
parent 15ee2819b1
commit 2e97d908d8
7 changed files with 120 additions and 202 deletions

View file

@ -30,6 +30,7 @@ void ARC_Spritesheet_CreateFromFile(ARC_Spritesheet **spritesheet, ARC_Renderer
SDL_GetSurfaceBlendMode(surface, &tempMode);
(*spritesheet)->texture = SDL_CreateTextureFromSurface((SDL_Renderer *)renderer, surface);
SDL_SetTextureBlendMode((*spritesheet)->texture, tempMode);
SDL_SetTextureScaleMode((*spritesheet)->texture, SDL_SCALEMODE_NEAREST);
//set the tile size to empty
(*spritesheet)->size = 0;