sdl3 migrate now compiling, need to go through all the files and clean them up
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packages/graphics/sdl3/spritesheet.h
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packages/graphics/sdl3/spritesheet.h
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#ifndef ARC_SDL_SPRITESHEET_H_
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#define ARC_SDL_SPRITESHEET_H_
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#include "arc/graphics/spritesheet.h"
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#include <SDL3/SDL.h>
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struct ARC_Spritesheet {
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SDL_Texture *texture;
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uint32_t size;
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};
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#endif // !ARC_SDL_SPRITESHEET_H_
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