stuff to get shooty to work, might be temp

This commit is contained in:
herbglitch 2022-12-20 00:50:55 -07:00
parent d4731d3961
commit 12a28fea88
8 changed files with 102 additions and 3 deletions

View file

@ -26,7 +26,7 @@ typedef struct ARC_EngineData {
//NOTE: most work below is temp, and will change once I figure out a better way to write this header
void ARC_EngineData_Create(ARC_EngineData **data, ARC_Handler_CleanDataFn cleanfn);
void ARC_EngineData_Create(ARC_EngineData **data, ARC_Handler_CleanDataFn cleanfn, ARC_Point windowSize);
void ARC_EngineData_Destroy(ARC_EngineData *data);