stuff to get shooty to work, might be temp

This commit is contained in:
herbglitch 2022-12-20 00:50:55 -07:00
parent d4731d3961
commit 12a28fea88
8 changed files with 102 additions and 3 deletions

View file

@ -26,7 +26,7 @@ typedef struct ARC_EngineData {
//NOTE: most work below is temp, and will change once I figure out a better way to write this header
void ARC_EngineData_Create(ARC_EngineData **data, ARC_Handler_CleanDataFn cleanfn);
void ARC_EngineData_Create(ARC_EngineData **data, ARC_Handler_CleanDataFn cleanfn, ARC_Point windowSize);
void ARC_EngineData_Destroy(ARC_EngineData *data);

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@ -0,0 +1,19 @@
#ifndef ARC_GRAPHICS_COLOR_H_
#define ARC_GRAPHICS_COLOR_H_
#ifdef __cplusplus
extern "C" {
#endif
#include <stdint.h>
typedef struct ARC_Color {
uint8_t r, g, b, a;
} ARC_Color;
#ifdef __cplusplus
}
#endif
#endif // !ARC_GRAPHICS_COLOR_H_

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@ -0,0 +1,19 @@
#ifndef ARC_GRAPHICS_LINE_H_
#define ARC_GRAPHICS_LINE_H_
#ifdef __cplusplus
extern "C" {
#endif
#include "arc/graphics/color.h"
#include "arc/graphics/renderer.h"
#include "arc/math/rectangle.h"
#include <stdint.h>
void ARC_Line_Render(int32_t *x1, int32_t *y1, int32_t *x2, int32_t *y2, ARC_Renderer *renderer, ARC_Color *color);
#ifdef __cplusplus
}
#endif
#endif // !ARC_GRAPHICS_LINE_H_

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@ -0,0 +1,23 @@
#ifndef ARC_GRAPHICS_RECT_H_
#define ARC_GRAPHICS_RECT_H_
#ifdef __cplusplus
extern "C" {
#endif
#include "arc/graphics/color.h"
#include "arc/graphics/renderer.h"
#include "arc/math/rectangle.h"
#include <stdint.h>
void ARC_Rect_Render(ARC_Rect *rect, ARC_Renderer *renderer, ARC_Color *color);
int32_t ARC_Rect_Intersects(ARC_Rect *rect1, ARC_Rect *rect2);
int32_t ARC_Rect_LineIntersects(ARC_Rect *rect, int32_t *x1, int32_t *y1, int32_t *x2, int32_t *y2);
#ifdef __cplusplus
}
#endif
#endif // !ARC_GRAPHICS_RECT_H_

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@ -11,4 +11,8 @@ typedef struct ARC_UPoint {
uint32_t x, y;
} ARC_UPoint;
typedef struct ARC_FPoint {
float x, y;
} ARC_FPoint;
#endif // ARC_MATH_POINT_H_