circle rendering, might change to make more efficient
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include/arc/math/circle.h
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include/arc/math/circle.h
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#ifndef ARC_MATH_CIRCLE_H_
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#define ARC_MATH_CIRCLE_H_
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#include <stdint.h>
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#ifdef __cplusplus
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extern "C" {
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#endif
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typedef struct ARC_Circle {
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int32_t x;
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int32_t y;
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int32_t r;
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} ARC_Circle;
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#ifdef __cplusplus
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}
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#endif
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#endif // ARC_MATH_CIRCLE_H_
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