circle rendering, might change to make more efficient
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21
include/arc/graphics/circle.h
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21
include/arc/graphics/circle.h
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#ifndef ARC_GRAPHICS_CIRCLE_H_
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#define ARC_GRAPHICS_CIRCLE_H_
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#ifdef __cplusplus
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extern "C" {
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#endif
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#include "arc/graphics/color.h"
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#include "arc/graphics/renderer.h"
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#include "arc/math/circle.h"
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#include <stdint.h>
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void ARC_Circle_Render(ARC_Circle *circle, ARC_Renderer *renderer, ARC_Color *color);
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// void ARC_Rect_RenderFill(ARC_Rect *rect, ARC_Renderer *renderer, ARC_Color *color);
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#ifdef __cplusplus
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}
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#endif
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#endif // !ARC_GRAPHICS_RECT_H_
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