added buffer system and fixed rendering functions
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5a9d7ca07d
commit
017629872f
9 changed files with 170 additions and 44 deletions
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@ -1,6 +1,7 @@
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#include "arc/graphics/text.h"
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#include "text.h"
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#include "renderer.h"
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#include "arc/graphics/color.h"
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#include "arc/math/point.h"
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#include "arc/math/rectangle.h"
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@ -45,7 +46,7 @@ void ARC_Text_SetString(ARC_Text *text, ARC_Renderer *renderer, ARC_String *stri
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if(text->texture){
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SDL_DestroyTexture(text->texture);
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}
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text->texture = SDL_CreateTextureFromSurface((SDL_Renderer *)renderer, surface);
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text->texture = SDL_CreateTextureFromSurface(renderer->renderer, surface);
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SDL_DestroySurface(surface);
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TTF_CloseFont(ttfont);
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@ -57,7 +58,7 @@ void ARC_Text_Render(ARC_Text *text, ARC_Renderer *renderer){
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}
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SDL_FRect bounds = (SDL_FRect){ text->bounds.x, text->bounds.y, text->bounds.w, text->bounds.h };
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SDL_RenderTexture((SDL_Renderer *)renderer, text->texture, NULL, &bounds);
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SDL_RenderTexture(renderer->renderer, text->texture, NULL, &bounds);
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}
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void ARC_Text_SetPos(ARC_Text *text, ARC_Point pos){
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