archeus/packages/graphics/opengl/sprite.h

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#ifndef ARC_OPENGL_SPRITE_H_
#define ARC_OPENGL_SPRITE_H_
#ifdef ARC_OPENGL_GRAPHICS
#include "arc/graphics/sprite.h"
struct ARC_Sprite {
};
#endif // !ARC_OPENGL_GRAPHICS
#endif // !ARC_OPENGL_SPRITE_H_