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audio.c
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#include "arc/audio/audio.h"
#include "audio.h"
#include <SDL2/SDL_mixer.h>
void ARC_Audio_Play(ARC_Audio *audio){
Mix_PlayChannel(-1, audio->chunk, 0);
}
ARC_Audio_Play
void ARC_Audio_Play(ARC_Audio *audio)
Definition audio.c:5
audio.h
audio.h
ARC_Audio
Definition audio.h:6
ARC_Audio::chunk
Mix_Chunk * chunk
Definition audio.h:7