#ifndef ARC_SDL_SPRITESHEET_H_
#define ARC_SDL_SPRITESHEET_H_

#include "arc/graphics/spritesheet.h"
#include <SDL.h>

struct ARC_Spritesheet {
    SDL_Texture *texture;
    uint32_t    *size;
};

#endif // !ARC_SDL_SPRITESHEET_H_
