#ifndef ARC_OPENGL_RENDERER_H_
#define ARC_OPENGL_RENDERER_H_

#ifdef ARC_GLFW_WINDOW

#define GLEW_STATIC
#include <GL/glew.h>

#include <GLFW/glfw3.h>

#include "arc/graphics/renderer.h"
#include "arc/graphics/window.h"

typedef struct ARC_RendererType {
    GLFWwindow *window;
} ARC_RendererType;

/**
 * @brief struct for info needed to create glfw renderer
 *
 * @note this is what needs to be passed into the data parameter for ARC_Renderer_Create
 */
//struct ARC_RenderInfo {
//    GLFWwindow *window;
//};

#endif // !ARC_GLFW_WINDOW

#endif // !ARC_OPENGL_RENDERER_H_
