15 lines
No EOL
275 B
GDScript
15 lines
No EOL
275 B
GDScript
extends Resource
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class_name Inventory
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var items : Array[RigidBody3D]
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func get_current_slot(index : int) -> RigidBody3D:
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return items[index]
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func add_item(item : RigidBody3D) -> void:
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items.append(item)
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func remove_items(item : RigidBody3D) -> void:
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items.erase(item) |