inventory bug fixes, multiplayer pickup sync

This commit is contained in:
N0ble 2025-07-22 00:50:08 -06:00
parent 04a9a299d7
commit 000269875a
14 changed files with 88 additions and 43 deletions

View file

@ -1,11 +1,12 @@
extends Node
@onready var id : Label = $Id
@onready var title : Label = $Name
@onready var value : Label = $Value
@onready var weight : Label = $Weight
func set_values(new_title : String, new_value : int, new_weight : int) -> void:
func set_values(new_id : int, new_title : String, new_value : int, new_weight : int) -> void:
id.text = str(new_id)
title.text = new_title
value.text = str(new_value)
weight.text = str(new_weight)