inventory bug fixes, multiplayer pickup sync

This commit is contained in:
N0ble 2025-07-22 00:50:08 -06:00
parent 04a9a299d7
commit 000269875a
14 changed files with 88 additions and 43 deletions

56
Scenes/game.tscn Normal file
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@ -0,0 +1,56 @@
[gd_scene load_steps=11 format=3 uid="uid://cjimt73bcja16"]
[ext_resource type="Script" uid="uid://klp20wju1i26" path="res://Scripts/world.gd" id="1_1l0tm"]
[ext_resource type="PackedScene" uid="uid://d1ofd327cqcd1" path="res://Scenes/Server/Server.tscn" id="2_v158k"]
[ext_resource type="Script" uid="uid://bsyvwqveefopb" path="res://Scripts/Level/level.gd" id="3_h4fw4"]
[ext_resource type="PackedScene" uid="uid://x4ohd5qj3xpy" path="res://Scenes/Lobby.tscn" id="4_ldgsr"]
[ext_resource type="PackedScene" uid="uid://b5lihf68rflsh" path="res://Scenes/town.tscn" id="5_o5yvi"]
[ext_resource type="PackedScene" uid="uid://dt1v3f2oc7vbw" path="res://Scenes/Menu/LobbyMenu.tscn" id="6_rku1e"]
[ext_resource type="PackedScene" uid="uid://dtpqexue3vgl6" path="res://Scenes/Chat/ChatMenu.tscn" id="7_rfjv2"]
[sub_resource type="ProceduralSkyMaterial" id="ProceduralSkyMaterial_go701"]
sky_horizon_color = Color(0.662243, 0.671743, 0.686743, 1)
ground_horizon_color = Color(0.662243, 0.671743, 0.686743, 1)
[sub_resource type="Sky" id="Sky_5a7ea"]
sky_material = SubResource("ProceduralSkyMaterial_go701")
[sub_resource type="Environment" id="Environment_8j60k"]
background_mode = 2
sky = SubResource("Sky_5a7ea")
tonemap_mode = 2
glow_enabled = true
[node name="Game" type="Node" node_paths=PackedStringArray("lobby_menu", "server", "level")]
script = ExtResource("1_1l0tm")
lobby_menu = NodePath("LobbyMenu")
server = NodePath("Server")
level = NodePath("Level")
[node name="Server" parent="." instance=ExtResource("2_v158k")]
[node name="WorldEnvironment" type="WorldEnvironment" parent="."]
environment = SubResource("Environment_8j60k")
[node name="DirectionalLight3D" type="DirectionalLight3D" parent="."]
transform = Transform3D(-0.866023, -0.433016, 0.250001, 0, 0.499998, 0.866027, -0.500003, 0.749999, -0.43301, 0, 0, 0)
shadow_enabled = true
[node name="Level" type="Node" parent="." node_paths=PackedStringArray("lobby")]
script = ExtResource("3_h4fw4")
lobby = NodePath("Lobby")
[node name="Lobby" parent="Level" instance=ExtResource("4_ldgsr")]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 48.3442, -31.095, 21.7287)
[node name="MultiplayerSpawner" type="MultiplayerSpawner" parent="Level"]
_spawnable_scenes = PackedStringArray("uid://cc1m2a1obsyn4", "uid://cfsot3wc41tx")
spawn_path = NodePath("..")
[node name="Town" parent="Level" instance=ExtResource("5_o5yvi")]
[node name="LobbyMenu" parent="." instance=ExtResource("6_rku1e")]
visible = false
[node name="ChatMenu" parent="." instance=ExtResource("7_rfjv2")]
visible = false